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AGP8X graphics card equipped with 256-bit
3D Graphics Accelerator:
AGP8X supports a data rate of 2.1GB/s and runs at 533MHz,
doubling the speed of the previous 266MHz AGP4X interface.
DirectX™ 8.1:
One of the big improvements of DirectX 8.1 is the Pixel Shader
function, which does not exist in the DirectX 7 graphics card.
With the hardware pixel shader, you can see how the light
effect on the surface vividly.
GPU (Graphics Processing Unit):
- Xabre 200 AGP8X 256-bit graphic accelerator
- Built-in programmable 24-bit ture-color RAMDAC, up to
375MHz pixel clock
AGP BUS INTERFACE:
- Supports AGP 3.0 compliant configuration setting.
- Supports AGP 8X with 16 stages pipeline full side band
function
DISPLAY MEMORY:
- Built-in eight 4Mx16 DDR onboard, total 64MB memory
(optional 128MB)
3D ENGINE FEATURES:
- Supports Direct 3D version 8.1 pixel shader version 1.3
- Supports AGP 8X for texture/vertex fetch
- Built-in 32-bit floating point VLIW Geometry Transform/Lighting
(T/L) and triangle setup engine
- Built-in 4 pixel programmable rendering pipelines and
8 texture units (4P8T)
- Supports up to 2048x2048 texture size
- Built-in hardware stereo auto rendering engine
- Supports 2X/4X full scene anti-aliasing
- Up to 200MHz 3D engine/memory clock
3D PERFORMANCE:
- Supports up to 4 pixels with 2 textures within single
cycle
- Peak polygon rate: 25M polygon/sec @ 1 pixel/polygon
with gouraud shaded, point-sampled, linear and
bilinear texture mapping
- Peak fill rate: 800M pixel/sec, 1600M texture/sec @ 10,000
pixel/polygon with Gouraud shaded, two bilinear
textured
2D ENGINE FEATURES:
- Built-in Hardware Command Queue
- Built-in Direct Draw Accelerator
- Built-in an 1T 128-bit BITBLT graphics engine
- Supports memory-mapped, zero wait-state, burst engine
write
- Built-in 64x64x2 bit-mapped hardware cursor
- Built-in 64x64x16 bit-mapped color hardware cursor
- 64MB (optional 128MB) frame buffer with linear addressing
VIDEO ACCELERATOR:
- MPEG-2 MP@ML standards compliant
- Built-in motion compensation logic
- Supports up to 20Mbit/sec bit rate decoding
- Direct DVD to TV playback
- Supports single video windows with overlay function
- Supports YUV-to-RGB color space conversion
- Supports graphics and video overlay function
- Supports RGB555, RGB565, YUV422 and YUV420 video capture
and playback format
- Supports down scaling function and scaling vector as 1/2,
1/4
- Supports de-interlaced and 1/2 down scaling function
- Supports DVD sub-picture playback overlay
- Built-in independent Gamma correction RAM
- Supports Direct Draw Drivers
TV-OUT:
- SiS® 301 chip onboard
- Built-in complete NTSC/PAL video encoder
- Support NTSC/PAL interlaced display by dependent frame
rate in 640x480x60Hz, 800x600x60Hz for NTSC,
640x480x50Hz and 800x600x50Hz for PAL
- Support NTSC/PAL interlaced display by independent frame
rate in 640x480, 800x600 and 1024x768
modes for NTSC and PAL under 8, 16, 32bpp color modes
- Supports Composite Video and S-Video TV-Out
RESOLUTION:
- Supports VESA standards super high resolution graphics
modes, up to 2048x1536x32 bpp
- Supports virtual screen up to 4096x4096
I/O INTERFACE:
- 1 VGA connector
- 1 S-Video and 1 composite connector for TV-OUT
- 1 3D VR glasses connector
FORM FACTOR & LAYERS:
DRIVER:
- Support Windows 98SE/Me/2000/XP
- DirectX & OpenGL compatible
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